Game Update
Still plugging away at building stages. I’m starting to see a light at the end of the tunnel on all of the first pass items. Those items being primarily landscape related. Things like where the towns, and roads are. We also have to name all of the towns. Finally we create a bunch of invisible zones that the players squads move through which trigger different movement speeds as well as different combat scenes.
The next pass will likely be creating the enemies for each stage as well as the story elements for each stage. I might just stick with creating the enemies only and do an additional story pass later. I would also like to make more random events that the towns can spawn. Maybe I can focus minimally on story-telling with the opening dialogue, and the boss dialogue while leaving the rest of the town dialogue random. It’s a thought for sure.
Personal Update
Time keeps moving faster and faster. It feels like it was just last Easter already. I’m starting to see facebook updates of my kids when I lived in Texas and it is amazing to see how much they have grown already. I suppose it’s important to stay focused and involved so I won’t miss to much. My boys had their typical Easter Egg hunt, and we went to see the Mario movie this weekend.
I really feel lucky to have the life that I have. There are times when I do get down about some things, but there’s no real reason to. I suppose no matter who you are, you aren’t immune to that part of life. Today at church the pastor asked everyone what they were thankful about. I didn’t speak up, but I was thinking to myself. I’m thankful for all the times when God protected me this past year. There were some real close calls, but I’m in a really good place now.
Last weekend I missed my blog entry as I was working MegaCON in Orlando. It wasn’t an easy decision to go work the convention but I’m glad I did it. I was able to spend some time with the president of Japanime Games and some other industry types while I was there. It was nice to pull the veil back a bit to see how ordinary the people that run things are. They just made a different choice from other people and decided to really focus to get something done. I was happy to be a part of what was ultimately an experiment to bring more gaming to the convention.