Game Update
Worked on some capsule art this week and finally added some to my steam page, but I can’t say that I’m completely happy with it. It’s moving in the right direction though. Still, I feel like I’m getting somewhere. Maybe a few more iterations and I’ll have it fully zeroed in.
I need to start recording some game play to build a trailer for the game too. It’s been far to long since I’ve posted that video on YouTube for the game. So much has changed since then. I think my issue will be cutting it down to the most exciting moments of gameplay.
I spent some time trying to integrate both the backgrounds into my menu system for the game. This might lead to adding some sort of stats that the player can track for their game as well once I get it working right. Once I have that system working I will have a good baseline for Steam Achievements.
Personal Update
I’m finally settling in well with some new instruction at work which has made me feel more comfortable. It was difficult not teaching for so long. I get a lot of energy from it. It became a bit of a void for me. On top of that I had some other relationship havoc to recover from.
I went to see Dune, and the visuals were great but there were a couple of things that left me feeling like there were a couple of missed opportunities. That said it would seem that it might be a two or three movie series. I kind of wish that they had shown the navigators. They also made the emperor into more of an idea than an actual person as they refer to the position a lot but completely eliminated the throne room scene. The battles were a little to dark to understand what was going on as well.