As I’ve said before I’m a single dad. My kids went to stay with mom for spring break which means that I should have a huge amount of productivity this week! Specifically I’m making enemy pre-fabs and replacing them in stages and adding the stage dialogue to all the stages for my beta testers. I wanted to have a solid beta out on Thursday but ran into a new problem related to the town blessing script. Still working on displaying the buff to the player. It displays on one town then it doesn’t display on the next one. It’s likely it’s an order of operations problem, or a pass through problem. Worst case scenario my mentor Chris will be able to help me fix it.
We finally fixed the enemy leveling issue which means that the enemy levels are being set now instead of added to every time you start a stage. So its full steam ahead on getting things in place. It’s really easy to get scatter brained and feel overwhelmed by the amount of things that need to get done, but I’m coping and doing my best to focus. On the other hand with problems like the text not displaying properly I could become to focused on it and lose productivity that way. It’s important to set limits on the things that I’m working on when no progress is being made and come back to them later.
I really need to get the press kit page on the website working so that I can push out to the media and hopefully get some coverage. I need to take some screenshots and make that video which will be a focus this week as I don’t have to worry about taking care of my mini me army. Things are moving along well, and I feel good about the progress I’m making.